[CONSRV]
[reactos.git] / reactos / win32ss / user / winsrv / consrv / frontends / gui / guisettings.h
1 /*
2 * COPYRIGHT: See COPYING in the top level directory
3 * PROJECT: ReactOS Console Server DLL
4 * FILE: win32ss/user/winsrv/consrv/guisettings.h
5 * PURPOSE: GUI front-end settings management
6 * PROGRAMMERS: Johannes Anderwald
7 * Hermes Belusca-Maito (hermes.belusca@sfr.fr)
8 *
9 * NOTE: Also used by console.dll
10 */
11
12 #pragma once
13
14 #ifndef WM_APP
15 #define WM_APP 0x8000
16 #endif
17 #define PM_APPLY_CONSOLE_INFO (WM_APP + 100)
18
19 /* STRUCTURES *****************************************************************/
20
21 typedef struct _GUI_CONSOLE_INFO
22 {
23 // FONTSIGNATURE FontSignature;
24 WCHAR FaceName[LF_FACESIZE];
25 UINT FontFamily;
26 DWORD FontSize;
27 DWORD FontWeight;
28 BOOL UseRasterFonts;
29
30 BOOL FullScreen; /* Whether the console is displayed in full-screen or windowed mode */
31 // ULONG HardwareState; /* _GDI_MANAGED, _DIRECT */
32
33 WORD ShowWindow;
34 BOOL AutoPosition;
35 POINT WindowOrigin;
36 } GUI_CONSOLE_INFO, *PGUI_CONSOLE_INFO;
37
38 #ifndef CONSOLE_H__ // If we aren't included by console.dll
39
40 typedef struct _GUI_CONSOLE_DATA
41 {
42 CRITICAL_SECTION Lock;
43 HANDLE hGuiInitEvent;
44 BOOL WindowSizeLock;
45 POINT OldCursor;
46
47 HWND hWindow; /* Handle to the console's window */
48 HICON hIcon; /* Handle to the console's icon (big) */
49 HICON hIconSm; /* Handle to the console's icon (small) */
50
51 HCURSOR hCursor; /* Handle to the mouse cursor */
52 INT MouseCursorRefCount; /* The reference counter associated with the mouse cursor. >= 0 and the cursor is shown; < 0 and the cursor is hidden. */
53 BOOL IgnoreNextMouseSignal; /* Used in cases where we don't want to treat a mouse signal */
54
55 BOOL IsCloseButtonEnabled; /* TRUE if the Close button and the corresponding system menu item are enabled (default), FALSE otherwise */
56 UINT cmdIdLow ; /* Lowest menu id of the user-reserved menu id range */
57 UINT cmdIdHigh; /* Highest menu id of the user-reserved menu id range */
58
59 // COLORREF Colors[16];
60
61 // PVOID ScreenBuffer; /* Hardware screen buffer */
62
63 HFONT Font;
64 UINT CharWidth;
65 UINT CharHeight;
66
67 PCONSOLE Console; /* Pointer to the owned console */
68 PCONSOLE_SCREEN_BUFFER ActiveBuffer; /* Pointer to the active screen buffer (then maybe the previous Console member is redundant?? Or not...) */
69 GUI_CONSOLE_INFO GuiInfo; /* GUI terminal settings */
70 } GUI_CONSOLE_DATA, *PGUI_CONSOLE_DATA;
71
72 /* FUNCTIONS ******************************************************************/
73
74 BOOL
75 GuiConsoleReadUserSettings(IN OUT PGUI_CONSOLE_INFO TermInfo,
76 IN LPCWSTR ConsoleTitle,
77 IN DWORD ProcessId);
78 BOOL
79 GuiConsoleWriteUserSettings(IN OUT PGUI_CONSOLE_INFO TermInfo,
80 IN LPCWSTR ConsoleTitle,
81 IN DWORD ProcessId);
82 VOID
83 GuiConsoleGetDefaultSettings(IN OUT PGUI_CONSOLE_INFO TermInfo,
84 IN DWORD ProcessId);
85 VOID
86 GuiConsoleShowConsoleProperties(PGUI_CONSOLE_DATA GuiData,
87 BOOL Defaults);
88 NTSTATUS
89 GuiApplyUserSettings(PGUI_CONSOLE_DATA GuiData,
90 HANDLE hClientSection,
91 BOOL SaveSettings);
92
93 #endif
94
95 /* EOF */