2 * COPYRIGHT: See COPYING in the top level directory
3 * PROJECT: ReactOS Console Driver DLL
4 * FILE: win32ss/user/winsrv/consrv/condrv/text.c
5 * PURPOSE: Console Output Functions for text-mode screen-buffers
6 * PROGRAMMERS: Jeffrey Morlan
7 * Hermes Belusca-Maito (hermes.belusca@sfr.fr)
10 /* INCLUDES *******************************************************************/
17 /* GLOBALS ********************************************************************/
19 /* PRIVATE FUNCTIONS **********************************************************/
21 CONSOLE_IO_OBJECT_TYPE
22 TEXTMODE_BUFFER_GetType(PCONSOLE_SCREEN_BUFFER This
)
24 // return This->Header.Type;
25 return TEXTMODE_BUFFER
;
28 static CONSOLE_SCREEN_BUFFER_VTBL TextVtbl
=
30 TEXTMODE_BUFFER_GetType
,
35 ClearLineBuffer(PTEXTMODE_SCREEN_BUFFER Buff
);
39 CONSOLE_SCREEN_BUFFER_Initialize(OUT PCONSOLE_SCREEN_BUFFER
* Buffer
,
40 IN OUT PCONSOLE Console
,
41 IN PCONSOLE_SCREEN_BUFFER_VTBL Vtbl
,
44 CONSOLE_SCREEN_BUFFER_Destroy(IN OUT PCONSOLE_SCREEN_BUFFER Buffer
);
48 TEXTMODE_BUFFER_Initialize(OUT PCONSOLE_SCREEN_BUFFER
* Buffer
,
49 IN OUT PCONSOLE Console
,
50 IN PTEXTMODE_BUFFER_INFO TextModeInfo
)
52 NTSTATUS Status
= STATUS_SUCCESS
;
53 PTEXTMODE_SCREEN_BUFFER NewBuffer
= NULL
;
55 if (Console
== NULL
|| Buffer
== NULL
|| TextModeInfo
== NULL
)
56 return STATUS_INVALID_PARAMETER
;
60 Status
= CONSOLE_SCREEN_BUFFER_Initialize((PCONSOLE_SCREEN_BUFFER
*)&NewBuffer
,
63 sizeof(TEXTMODE_SCREEN_BUFFER
));
64 if (!NT_SUCCESS(Status
)) return Status
;
65 NewBuffer
->Header
.Type
= TEXTMODE_BUFFER
;
67 NewBuffer
->Buffer
= ConsoleAllocHeap(HEAP_ZERO_MEMORY
,
68 TextModeInfo
->ScreenBufferSize
.X
*
69 TextModeInfo
->ScreenBufferSize
.Y
*
71 if (NewBuffer
->Buffer
== NULL
)
73 CONSOLE_SCREEN_BUFFER_Destroy((PCONSOLE_SCREEN_BUFFER
)NewBuffer
);
74 return STATUS_INSUFFICIENT_RESOURCES
;
77 NewBuffer
->ScreenBufferSize
= NewBuffer
->OldScreenBufferSize
78 = TextModeInfo
->ScreenBufferSize
;
79 NewBuffer
->ViewSize
= NewBuffer
->OldViewSize
80 = Console
->ConsoleSize
;
82 NewBuffer
->ViewOrigin
.X
= NewBuffer
->ViewOrigin
.Y
= 0;
83 NewBuffer
->VirtualY
= 0;
85 NewBuffer
->CursorBlinkOn
= NewBuffer
->ForceCursorOff
= FALSE
;
86 NewBuffer
->CursorInfo
.bVisible
= (TextModeInfo
->IsCursorVisible
&& (TextModeInfo
->CursorSize
!= 0));
87 NewBuffer
->CursorInfo
.dwSize
= min(max(TextModeInfo
->CursorSize
, 0), 100);
89 NewBuffer
->ScreenDefaultAttrib
= TextModeInfo
->ScreenAttrib
;
90 NewBuffer
->PopupDefaultAttrib
= TextModeInfo
->PopupAttrib
;
92 /* Initialize buffer to be empty with default attributes */
93 for (NewBuffer
->CursorPosition
.Y
= 0 ; NewBuffer
->CursorPosition
.Y
< NewBuffer
->ScreenBufferSize
.Y
; NewBuffer
->CursorPosition
.Y
++)
95 ClearLineBuffer(NewBuffer
);
97 NewBuffer
->CursorPosition
.X
= NewBuffer
->CursorPosition
.Y
= 0;
99 NewBuffer
->Mode
= ENABLE_PROCESSED_OUTPUT
| ENABLE_WRAP_AT_EOL_OUTPUT
;
101 *Buffer
= (PCONSOLE_SCREEN_BUFFER
)NewBuffer
;
102 return STATUS_SUCCESS
;
106 TEXTMODE_BUFFER_Destroy(IN OUT PCONSOLE_SCREEN_BUFFER Buffer
)
108 PTEXTMODE_SCREEN_BUFFER Buff
= (PTEXTMODE_SCREEN_BUFFER
)Buffer
;
111 * IMPORTANT !! Reinitialize the type so that we don't enter a recursive
112 * infinite loop when calling CONSOLE_SCREEN_BUFFER_Destroy.
114 Buffer
->Header
.Type
= SCREEN_BUFFER
;
116 ConsoleFreeHeap(Buff
->Buffer
);
118 CONSOLE_SCREEN_BUFFER_Destroy(Buffer
);
123 ConioCoordToPointer(PTEXTMODE_SCREEN_BUFFER Buff
, ULONG X
, ULONG Y
)
125 return &Buff
->Buffer
[((Y
+ Buff
->VirtualY
) % Buff
->ScreenBufferSize
.Y
) * Buff
->ScreenBufferSize
.X
+ X
];
129 ClearLineBuffer(PTEXTMODE_SCREEN_BUFFER Buff
)
131 PCHAR_INFO Ptr
= ConioCoordToPointer(Buff
, 0, Buff
->CursorPosition
.Y
);
134 for (Pos
= 0; Pos
< Buff
->ScreenBufferSize
.X
; Pos
++, Ptr
++)
137 Ptr
->Char
.UnicodeChar
= L
' ';
138 Ptr
->Attributes
= Buff
->ScreenDefaultAttrib
;
143 ConioComputeUpdateRect(IN PTEXTMODE_SCREEN_BUFFER Buff
,
144 IN OUT PSMALL_RECT UpdateRect
,
148 if (Buff
->ScreenBufferSize
.X
<= Start
->X
+ Length
)
150 UpdateRect
->Left
= 0;
154 UpdateRect
->Left
= Start
->X
;
156 if (Buff
->ScreenBufferSize
.X
<= Start
->X
+ Length
)
158 UpdateRect
->Right
= Buff
->ScreenBufferSize
.X
- 1;
162 UpdateRect
->Right
= Start
->X
+ Length
- 1;
164 UpdateRect
->Top
= Start
->Y
;
165 UpdateRect
->Bottom
= Start
->Y
+ (Start
->X
+ Length
- 1) / Buff
->ScreenBufferSize
.X
;
166 if (Buff
->ScreenBufferSize
.Y
<= UpdateRect
->Bottom
)
168 UpdateRect
->Bottom
= Buff
->ScreenBufferSize
.Y
- 1;
173 * Move from one rectangle to another. We must be careful about the order that
174 * this is done, to avoid overwriting parts of the source before they are moved.
177 ConioMoveRegion(PTEXTMODE_SCREEN_BUFFER ScreenBuffer
,
178 PSMALL_RECT SrcRegion
,
179 PSMALL_RECT DstRegion
,
180 PSMALL_RECT ClipRegion
,
183 int Width
= ConioRectWidth(SrcRegion
);
184 int Height
= ConioRectHeight(SrcRegion
);
195 /* Moving down: work from bottom up */
196 SY
= SrcRegion
->Bottom
;
197 DY
= DstRegion
->Bottom
;
200 for (i
= 0; i
< Height
; i
++)
202 PCHAR_INFO SRow
= ConioCoordToPointer(ScreenBuffer
, 0, SY
);
203 PCHAR_INFO DRow
= ConioCoordToPointer(ScreenBuffer
, 0, DY
);
205 SX
= SrcRegion
->Left
;
206 DX
= DstRegion
->Left
;
210 /* Moving right: work from right to left */
211 SX
= SrcRegion
->Right
;
212 DX
= DstRegion
->Right
;
215 for (j
= 0; j
< Width
; j
++)
217 CHAR_INFO Cell
= SRow
[SX
];
218 if (SX
>= ClipRegion
->Left
&& SX
<= ClipRegion
->Right
&&
219 SY
>= ClipRegion
->Top
&& SY
<= ClipRegion
->Bottom
)
223 if (DX
>= ClipRegion
->Left
&& DX
<= ClipRegion
->Right
&&
224 DY
>= ClipRegion
->Top
&& DY
<= ClipRegion
->Bottom
)
237 ConioResizeBuffer(PCONSOLE Console
,
238 PTEXTMODE_SCREEN_BUFFER ScreenBuffer
,
244 WORD CurrentAttribute
;
246 PCHAR_INFO OldBuffer
;
250 /* Buffer size is not allowed to be smaller than the view size */
251 if (Size
.X
< ScreenBuffer
->ViewSize
.X
|| Size
.Y
< ScreenBuffer
->ViewSize
.Y
)
252 return STATUS_INVALID_PARAMETER
;
254 if (Size
.X
== ScreenBuffer
->ScreenBufferSize
.X
&& Size
.Y
== ScreenBuffer
->ScreenBufferSize
.Y
)
256 // FIXME: Trigger a buffer resize event ??
257 return STATUS_SUCCESS
;
260 if (Console
->FixedSize
)
263 * The console is in fixed-size mode, so we cannot resize anything
264 * at the moment. However, keep those settings somewhere so that
265 * we can try to set them up when we will be allowed to do so.
267 ScreenBuffer
->OldScreenBufferSize
= Size
;
268 return STATUS_NOT_SUPPORTED
; // STATUS_SUCCESS
271 Buffer
= ConsoleAllocHeap(HEAP_ZERO_MEMORY
, Size
.X
* Size
.Y
* sizeof(CHAR_INFO
));
272 if (!Buffer
) return STATUS_NO_MEMORY
;
274 DPRINT1("Resizing (%d,%d) to (%d,%d)\n", ScreenBuffer
->ScreenBufferSize
.X
, ScreenBuffer
->ScreenBufferSize
.Y
, Size
.X
, Size
.Y
);
275 OldBuffer
= ScreenBuffer
->Buffer
;
277 for (CurrentY
= 0; CurrentY
< ScreenBuffer
->ScreenBufferSize
.Y
&& CurrentY
< Size
.Y
; CurrentY
++)
279 ptr
= ConioCoordToPointer(ScreenBuffer
, 0, CurrentY
);
280 if (Size
.X
<= ScreenBuffer
->ScreenBufferSize
.X
)
283 RtlCopyMemory(Buffer
+ Offset
, ptr
, Size
.X
* sizeof(CHAR_INFO
));
289 RtlCopyMemory(Buffer
+ Offset
, ptr
, ScreenBuffer
->ScreenBufferSize
.X
* sizeof(CHAR_INFO
));
290 Offset
+= ScreenBuffer
->ScreenBufferSize
.X
;
292 /* The attribute to be used is the one of the last cell of the current line */
293 CurrentAttribute
= ConioCoordToPointer(ScreenBuffer
,
294 ScreenBuffer
->ScreenBufferSize
.X
- 1,
295 CurrentY
)->Attributes
;
297 diff
= Size
.X
- ScreenBuffer
->ScreenBufferSize
.X
;
299 /* Zero-out the new part of the buffer */
300 for (i
= 0; i
< diff
; i
++)
302 ptr
= Buffer
+ Offset
;
303 ptr
->Char
.UnicodeChar
= L
' ';
304 ptr
->Attributes
= CurrentAttribute
;
310 if (Size
.Y
> ScreenBuffer
->ScreenBufferSize
.Y
)
312 diff
= Size
.X
* (Size
.Y
- ScreenBuffer
->ScreenBufferSize
.Y
);
314 /* Zero-out the new part of the buffer */
315 for (i
= 0; i
< diff
; i
++)
317 ptr
= Buffer
+ Offset
;
318 ptr
->Char
.UnicodeChar
= L
' ';
319 ptr
->Attributes
= ScreenBuffer
->ScreenDefaultAttrib
;
324 (void)InterlockedExchangePointer((PVOID
volatile*)&ScreenBuffer
->Buffer
, Buffer
);
325 ConsoleFreeHeap(OldBuffer
);
326 ScreenBuffer
->ScreenBufferSize
= ScreenBuffer
->OldScreenBufferSize
= Size
;
327 ScreenBuffer
->VirtualY
= 0;
329 /* Ensure cursor and window are within buffer */
330 if (ScreenBuffer
->CursorPosition
.X
>= Size
.X
)
331 ScreenBuffer
->CursorPosition
.X
= Size
.X
- 1;
332 if (ScreenBuffer
->CursorPosition
.Y
>= Size
.Y
)
333 ScreenBuffer
->CursorPosition
.Y
= Size
.Y
- 1;
334 if (ScreenBuffer
->ViewOrigin
.X
> Size
.X
- ScreenBuffer
->ViewSize
.X
)
335 ScreenBuffer
->ViewOrigin
.X
= Size
.X
- ScreenBuffer
->ViewSize
.X
;
336 if (ScreenBuffer
->ViewOrigin
.Y
> Size
.Y
- ScreenBuffer
->ViewSize
.Y
)
337 ScreenBuffer
->ViewOrigin
.Y
= Size
.Y
- ScreenBuffer
->ViewSize
.Y
;
340 * Trigger a buffer resize event
342 if (Console
->InputBuffer
.Mode
& ENABLE_WINDOW_INPUT
)
346 er
.EventType
= WINDOW_BUFFER_SIZE_EVENT
;
347 er
.Event
.WindowBufferSizeEvent
.dwSize
= ScreenBuffer
->ScreenBufferSize
;
349 ConioProcessInputEvent(Console
, &er
);
352 return STATUS_SUCCESS
;
356 ConDrvChangeScreenBufferAttributes(IN PCONSOLE Console
,
357 IN PTEXTMODE_SCREEN_BUFFER Buffer
,
358 IN USHORT NewScreenAttrib
,
359 IN USHORT NewPopupAttrib
)
365 ULONG NumCodesToWrite
;
366 USHORT OldScreenAttrib
;
368 if (Console
== NULL
|| Buffer
== NULL
)
370 return STATUS_INVALID_PARAMETER
;
374 ASSERT(Console
== Buffer
->Header
.Console
);
376 NumCodesToWrite
= Buffer
->ScreenBufferSize
.X
* Buffer
->ScreenBufferSize
.Y
;
377 OldScreenAttrib
= Buffer
->ScreenDefaultAttrib
;
380 Y
= (TopLeft
.Y
+ Buffer
->VirtualY
) % Buffer
->ScreenBufferSize
.Y
;
381 Length
= NumCodesToWrite
;
383 // Ptr = ConioCoordToPointer(Buffer, X, Y); // Doesn't work
384 // Ptr = &Buffer->Buffer[X + Y * Buffer->ScreenBufferSize.X]; // May work
388 // Ptr = ConioCoordToPointer(Buffer, X, Y); // Doesn't work either
389 Ptr
= &Buffer
->Buffer
[X
+ Y
* Buffer
->ScreenBufferSize
.X
];
392 * Change the current colors only if they are the old ones.
395 /* Foreground color */
396 if ((Ptr
->Attributes
& 0x0F) == (OldScreenAttrib
& 0x0F))
397 Ptr
->Attributes
= (Ptr
->Attributes
& 0xFFF0) | (NewScreenAttrib
& 0x0F);
399 /* Background color */
400 if ((Ptr
->Attributes
& 0xF0) == (OldScreenAttrib
& 0xF0))
401 Ptr
->Attributes
= (Ptr
->Attributes
& 0xFF0F) | (NewScreenAttrib
& 0xF0);
405 if (++X
== Buffer
->ScreenBufferSize
.X
)
409 if (++Y
== Buffer
->ScreenBufferSize
.Y
)
416 /* Save foreground and background colors for both screen and popup */
417 Buffer
->ScreenDefaultAttrib
= (NewScreenAttrib
& 0x00FF);
418 Buffer
->PopupDefaultAttrib
= (NewPopupAttrib
& 0x00FF);
420 /* Refresh the display if needed */
421 if ((PCONSOLE_SCREEN_BUFFER
)Buffer
== Console
->ActiveBuffer
)
423 SMALL_RECT UpdateRect
;
424 ConioComputeUpdateRect(Buffer
, &UpdateRect
, &TopLeft
, NumCodesToWrite
);
425 TermDrawRegion(Console
, &UpdateRect
);
428 return STATUS_SUCCESS
;
432 /* PUBLIC DRIVER APIS *********************************************************/
435 ConDrvReadConsoleOutput(IN PCONSOLE Console
,
436 IN PTEXTMODE_SCREEN_BUFFER Buffer
,
438 OUT PCHAR_INFO CharInfo
/*Buffer*/,
439 IN OUT PSMALL_RECT ReadRegion
)
442 SMALL_RECT ScreenBuffer
;
443 PCHAR_INFO CurCharInfo
;
444 SMALL_RECT CapturedReadRegion
;
447 if (Console
== NULL
|| Buffer
== NULL
|| CharInfo
== NULL
|| ReadRegion
== NULL
)
449 return STATUS_INVALID_PARAMETER
;
453 ASSERT(Console
== Buffer
->Header
.Console
);
455 CapturedReadRegion
= *ReadRegion
;
457 /* Make sure ReadRegion is inside the screen buffer */
458 ConioInitRect(&ScreenBuffer
, 0, 0,
459 Buffer
->ScreenBufferSize
.Y
- 1, Buffer
->ScreenBufferSize
.X
- 1);
460 if (!ConioGetIntersection(&CapturedReadRegion
, &ScreenBuffer
, &CapturedReadRegion
))
463 * It is okay to have a ReadRegion completely outside
464 * the screen buffer. No data is read then.
466 return STATUS_SUCCESS
;
469 CurCharInfo
= CharInfo
;
471 for (Y
= CapturedReadRegion
.Top
; Y
<= CapturedReadRegion
.Bottom
; ++Y
)
473 Ptr
= ConioCoordToPointer(Buffer
, CapturedReadRegion
.Left
, Y
);
474 for (X
= CapturedReadRegion
.Left
; X
<= CapturedReadRegion
.Right
; ++X
)
478 CurCharInfo
->Char
.UnicodeChar
= Ptr
->Char
.UnicodeChar
;
482 // ConsoleUnicodeCharToAnsiChar(Console, &CurCharInfo->Char.AsciiChar, &Ptr->Char.UnicodeChar);
483 WideCharToMultiByte(Console
->OutputCodePage
, 0, &Ptr
->Char
.UnicodeChar
, 1,
484 &CurCharInfo
->Char
.AsciiChar
, 1, NULL
, NULL
);
486 CurCharInfo
->Attributes
= Ptr
->Attributes
;
492 *ReadRegion
= CapturedReadRegion
;
494 return STATUS_SUCCESS
;
498 ConDrvWriteConsoleOutput(IN PCONSOLE Console
,
499 IN PTEXTMODE_SCREEN_BUFFER Buffer
,
501 IN PCHAR_INFO CharInfo
/*Buffer*/,
502 IN OUT PSMALL_RECT WriteRegion
)
505 SMALL_RECT ScreenBuffer
;
506 PCHAR_INFO CurCharInfo
;
507 SMALL_RECT CapturedWriteRegion
;
510 if (Console
== NULL
|| Buffer
== NULL
|| CharInfo
== NULL
|| WriteRegion
== NULL
)
512 return STATUS_INVALID_PARAMETER
;
516 ASSERT(Console
== Buffer
->Header
.Console
);
518 CapturedWriteRegion
= *WriteRegion
;
520 /* Make sure WriteRegion is inside the screen buffer */
521 ConioInitRect(&ScreenBuffer
, 0, 0,
522 Buffer
->ScreenBufferSize
.Y
- 1, Buffer
->ScreenBufferSize
.X
- 1);
523 if (!ConioGetIntersection(&CapturedWriteRegion
, &ScreenBuffer
, &CapturedWriteRegion
))
526 * It is okay to have a WriteRegion completely outside
527 * the screen buffer. No data is written then.
529 return STATUS_SUCCESS
;
532 CurCharInfo
= CharInfo
;
534 for (Y
= CapturedWriteRegion
.Top
; Y
<= CapturedWriteRegion
.Bottom
; ++Y
)
536 Ptr
= ConioCoordToPointer(Buffer
, CapturedWriteRegion
.Left
, Y
);
537 for (X
= CapturedWriteRegion
.Left
; X
<= CapturedWriteRegion
.Right
; ++X
)
541 Ptr
->Char
.UnicodeChar
= CurCharInfo
->Char
.UnicodeChar
;
545 ConsoleAnsiCharToUnicodeChar(Console
, &Ptr
->Char
.UnicodeChar
, &CurCharInfo
->Char
.AsciiChar
);
547 Ptr
->Attributes
= CurCharInfo
->Attributes
;
553 TermDrawRegion(Console
, &CapturedWriteRegion
);
555 *WriteRegion
= CapturedWriteRegion
;
557 return STATUS_SUCCESS
;
561 * NOTE: This function is strongly inspired by ConDrvWriteConsoleOutput...
564 ConDrvWriteConsoleOutputVDM(IN PCONSOLE Console
,
565 IN PTEXTMODE_SCREEN_BUFFER Buffer
,
566 IN PCHAR_CELL CharInfo
/*Buffer*/,
567 IN COORD CharInfoSize
,
568 IN OUT PSMALL_RECT WriteRegion
,
569 IN BOOLEAN DrawRegion
)
572 SMALL_RECT ScreenBuffer
;
573 PCHAR_CELL CurCharInfo
;
574 SMALL_RECT CapturedWriteRegion
;
577 if (Console
== NULL
|| Buffer
== NULL
|| CharInfo
== NULL
|| WriteRegion
== NULL
)
579 return STATUS_INVALID_PARAMETER
;
583 ASSERT(Console
== Buffer
->Header
.Console
);
585 CapturedWriteRegion
= *WriteRegion
;
587 /* Make sure WriteRegion is inside the screen buffer */
588 ConioInitRect(&ScreenBuffer
, 0, 0,
589 Buffer
->ScreenBufferSize
.Y
- 1, Buffer
->ScreenBufferSize
.X
- 1);
590 if (!ConioGetIntersection(&CapturedWriteRegion
, &ScreenBuffer
, &CapturedWriteRegion
))
593 * It is okay to have a WriteRegion completely outside
594 * the screen buffer. No data is written then.
596 return STATUS_SUCCESS
;
599 // CurCharInfo = CharInfo;
601 for (Y
= CapturedWriteRegion
.Top
; Y
<= CapturedWriteRegion
.Bottom
; ++Y
)
603 /**/CurCharInfo
= CharInfo
+ Y
* CharInfoSize
.X
+ CapturedWriteRegion
.Left
;/**/
605 Ptr
= ConioCoordToPointer(Buffer
, CapturedWriteRegion
.Left
, Y
);
606 for (X
= CapturedWriteRegion
.Left
; X
<= CapturedWriteRegion
.Right
; ++X
)
608 ConsoleAnsiCharToUnicodeChar(Console
, &Ptr
->Char
.UnicodeChar
, &CurCharInfo
->Char
);
609 Ptr
->Attributes
= CurCharInfo
->Attributes
;
615 if (DrawRegion
) TermDrawRegion(Console
, &CapturedWriteRegion
);
617 *WriteRegion
= CapturedWriteRegion
;
619 return STATUS_SUCCESS
;
623 ConDrvWriteConsole(IN PCONSOLE Console
,
624 IN PTEXTMODE_SCREEN_BUFFER ScreenBuffer
,
626 IN PVOID StringBuffer
,
627 IN ULONG NumCharsToWrite
,
628 OUT PULONG NumCharsWritten OPTIONAL
)
630 NTSTATUS Status
= STATUS_SUCCESS
;
631 PWCHAR Buffer
= NULL
;
635 if (Console
== NULL
|| ScreenBuffer
== NULL
/* || StringBuffer == NULL */)
636 return STATUS_INVALID_PARAMETER
;
638 /* Validity checks */
639 ASSERT(Console
== ScreenBuffer
->Header
.Console
);
640 ASSERT((StringBuffer
!= NULL
) || (StringBuffer
== NULL
&& NumCharsToWrite
== 0));
642 /* Stop here if the console is paused */
643 if (Console
->UnpauseEvent
!= NULL
) return STATUS_PENDING
;
645 /* Convert the string to UNICODE */
648 Buffer
= StringBuffer
;
652 Length
= MultiByteToWideChar(Console
->OutputCodePage
, 0,
656 Buffer
= RtlAllocateHeap(RtlGetProcessHeap(), 0, Length
* sizeof(WCHAR
));
659 MultiByteToWideChar(Console
->OutputCodePage
, 0,
662 (PWCHAR
)Buffer
, Length
);
666 Status
= STATUS_NO_MEMORY
;
673 if (NT_SUCCESS(Status
))
675 Status
= TermWriteStream(Console
,
680 if (NT_SUCCESS(Status
))
682 Written
= NumCharsToWrite
;
686 if (!Unicode
) RtlFreeHeap(RtlGetProcessHeap(), 0, Buffer
);
689 if (NumCharsWritten
) *NumCharsWritten
= Written
;
695 ConDrvReadConsoleOutputString(IN PCONSOLE Console
,
696 IN PTEXTMODE_SCREEN_BUFFER Buffer
,
697 IN CODE_TYPE CodeType
,
698 OUT PVOID StringBuffer
,
699 IN ULONG NumCodesToRead
,
701 // OUT PCOORD EndCoord,
702 OUT PULONG NumCodesRead OPTIONAL
)
710 if (Console
== NULL
|| Buffer
== NULL
|| ReadCoord
== NULL
/* || EndCoord == NULL */)
712 return STATUS_INVALID_PARAMETER
;
715 /* Validity checks */
716 ASSERT(Console
== Buffer
->Header
.Console
);
717 ASSERT((StringBuffer
!= NULL
) || (StringBuffer
== NULL
&& NumCodesToRead
== 0));
719 if (NumCodesRead
) *NumCodesRead
= 0;
724 CodeSize
= RTL_FIELD_SIZE(CODE_ELEMENT
, AsciiChar
);
728 CodeSize
= RTL_FIELD_SIZE(CODE_ELEMENT
, UnicodeChar
);
732 CodeSize
= RTL_FIELD_SIZE(CODE_ELEMENT
, Attribute
);
736 return STATUS_INVALID_PARAMETER
;
739 ReadBuffer
= StringBuffer
;
741 Ypos
= (ReadCoord
->Y
+ Buffer
->VirtualY
) % Buffer
->ScreenBufferSize
.Y
;
744 * MSDN (ReadConsoleOutputAttribute and ReadConsoleOutputCharacter) :
746 * If the number of attributes (resp. characters) to be read from extends
747 * beyond the end of the specified screen buffer row, attributes (resp.
748 * characters) are read from the next row. If the number of attributes
749 * (resp. characters) to be read from extends beyond the end of the console
750 * screen buffer, attributes (resp. characters) up to the end of the console
751 * screen buffer are read.
753 * TODO: Do NOT loop up to NumCodesToRead, but stop before
754 * if we are going to overflow...
756 // Ptr = ConioCoordToPointer(Buffer, Xpos, Ypos); // Doesn't work
757 for (i
= 0; i
< min(NumCodesToRead
, Buffer
->ScreenBufferSize
.X
* Buffer
->ScreenBufferSize
.Y
); ++i
)
759 // Ptr = ConioCoordToPointer(Buffer, Xpos, Ypos); // Doesn't work either
760 Ptr
= &Buffer
->Buffer
[Xpos
+ Ypos
* Buffer
->ScreenBufferSize
.X
];
765 ConsoleUnicodeCharToAnsiChar(Console
, (PCHAR
)ReadBuffer
, &Ptr
->Char
.UnicodeChar
);
769 *(PWCHAR
)ReadBuffer
= Ptr
->Char
.UnicodeChar
;
773 *(PWORD
)ReadBuffer
= Ptr
->Attributes
;
776 ReadBuffer
= (PVOID
)((ULONG_PTR
)ReadBuffer
+ CodeSize
);
781 if (Xpos
== Buffer
->ScreenBufferSize
.X
)
786 if (Ypos
== Buffer
->ScreenBufferSize
.Y
)
793 // EndCoord->X = Xpos;
794 // EndCoord->Y = (Ypos - Buffer->VirtualY + Buffer->ScreenBufferSize.Y) % Buffer->ScreenBufferSize.Y;
797 *NumCodesRead
= (ULONG
)((ULONG_PTR
)ReadBuffer
- (ULONG_PTR
)StringBuffer
) / CodeSize
;
800 return STATUS_SUCCESS
;
804 ConDrvWriteConsoleOutputString(IN PCONSOLE Console
,
805 IN PTEXTMODE_SCREEN_BUFFER Buffer
,
806 IN CODE_TYPE CodeType
,
807 IN PVOID StringBuffer
,
808 IN ULONG NumCodesToWrite
,
809 IN PCOORD WriteCoord
,
810 // OUT PCOORD EndCoord,
811 OUT PULONG NumCodesWritten OPTIONAL
)
813 NTSTATUS Status
= STATUS_SUCCESS
;
814 PVOID WriteBuffer
= NULL
;
815 PWCHAR tmpString
= NULL
;
816 DWORD X
, Y
, Length
; // , Written = 0;
820 if (Console
== NULL
|| Buffer
== NULL
|| WriteCoord
== NULL
/* || EndCoord == NULL */)
822 return STATUS_INVALID_PARAMETER
;
825 /* Validity checks */
826 ASSERT(Console
== Buffer
->Header
.Console
);
827 ASSERT((StringBuffer
!= NULL
) || (StringBuffer
== NULL
&& NumCodesToWrite
== 0));
829 if (NumCodesWritten
) *NumCodesWritten
= 0;
834 CodeSize
= RTL_FIELD_SIZE(CODE_ELEMENT
, AsciiChar
);
838 CodeSize
= RTL_FIELD_SIZE(CODE_ELEMENT
, UnicodeChar
);
842 CodeSize
= RTL_FIELD_SIZE(CODE_ELEMENT
, Attribute
);
846 return STATUS_INVALID_PARAMETER
;
849 if (CodeType
== CODE_ASCII
)
851 /* Convert the ASCII string into Unicode before writing it to the console */
852 Length
= MultiByteToWideChar(Console
->OutputCodePage
, 0,
856 tmpString
= WriteBuffer
= RtlAllocateHeap(RtlGetProcessHeap(), 0, Length
* sizeof(WCHAR
));
859 MultiByteToWideChar(Console
->OutputCodePage
, 0,
862 (PWCHAR
)WriteBuffer
, Length
);
866 Status
= STATUS_NO_MEMORY
;
869 // FIXME: Quick fix: fix the CodeType and CodeSize since the
870 // ASCII string was converted into UNICODE.
871 // A proper fix needs to be written.
872 CodeType
= CODE_UNICODE
;
873 CodeSize
= RTL_FIELD_SIZE(CODE_ELEMENT
, UnicodeChar
);
877 /* For CODE_UNICODE or CODE_ATTRIBUTE, we are already OK */
878 WriteBuffer
= StringBuffer
;
881 if (WriteBuffer
== NULL
|| !NT_SUCCESS(Status
)) goto Cleanup
;
884 Y
= (WriteCoord
->Y
+ Buffer
->VirtualY
) % Buffer
->ScreenBufferSize
.Y
;
885 Length
= NumCodesToWrite
;
886 // Ptr = ConioCoordToPointer(Buffer, X, Y); // Doesn't work
887 // Ptr = &Buffer->Buffer[X + Y * Buffer->ScreenBufferSize.X]; // May work
891 // Ptr = ConioCoordToPointer(Buffer, X, Y); // Doesn't work either
892 Ptr
= &Buffer
->Buffer
[X
+ Y
* Buffer
->ScreenBufferSize
.X
];
898 Ptr
->Char
.UnicodeChar
= *(PWCHAR
)WriteBuffer
;
902 Ptr
->Attributes
= *(PWORD
)WriteBuffer
;
905 WriteBuffer
= (PVOID
)((ULONG_PTR
)WriteBuffer
+ CodeSize
);
909 if (++X
== Buffer
->ScreenBufferSize
.X
)
913 if (++Y
== Buffer
->ScreenBufferSize
.Y
)
920 if ((PCONSOLE_SCREEN_BUFFER
)Buffer
== Console
->ActiveBuffer
)
922 SMALL_RECT UpdateRect
;
923 ConioComputeUpdateRect(Buffer
, &UpdateRect
, WriteCoord
, NumCodesToWrite
);
924 TermDrawRegion(Console
, &UpdateRect
);
928 // EndCoord->Y = (Y + Buffer->ScreenBufferSize.Y - Buffer->VirtualY) % Buffer->ScreenBufferSize.Y;
931 if (tmpString
) RtlFreeHeap(RtlGetProcessHeap(), 0, tmpString
);
933 if (NumCodesWritten
) *NumCodesWritten
= NumCodesToWrite
; // Written;
938 ConDrvFillConsoleOutput(IN PCONSOLE Console
,
939 IN PTEXTMODE_SCREEN_BUFFER Buffer
,
940 IN CODE_TYPE CodeType
,
941 IN CODE_ELEMENT Code
,
942 IN ULONG NumCodesToWrite
,
943 IN PCOORD WriteCoord
,
944 OUT PULONG NumCodesWritten OPTIONAL
)
946 DWORD X
, Y
, Length
; // , Written = 0;
949 if (Console
== NULL
|| Buffer
== NULL
|| WriteCoord
== NULL
)
951 return STATUS_INVALID_PARAMETER
;
955 ASSERT(Console
== Buffer
->Header
.Console
);
957 if (NumCodesWritten
) *NumCodesWritten
= 0;
959 if (CodeType
== CODE_ASCII
)
961 /* Conversion from the ASCII char to the UNICODE char */
963 ConsoleAnsiCharToUnicodeChar(Console
, &tmp
.UnicodeChar
, &Code
.AsciiChar
);
968 Y
= (WriteCoord
->Y
+ Buffer
->VirtualY
) % Buffer
->ScreenBufferSize
.Y
;
969 Length
= NumCodesToWrite
;
970 // Ptr = ConioCoordToPointer(Buffer, X, Y); // Doesn't work
971 // Ptr = &Buffer->Buffer[X + Y * Buffer->ScreenBufferSize.X]; // May work
975 // Ptr = ConioCoordToPointer(Buffer, X, Y); // Doesn't work either
976 Ptr
= &Buffer
->Buffer
[X
+ Y
* Buffer
->ScreenBufferSize
.X
];
982 Ptr
->Char
.UnicodeChar
= Code
.UnicodeChar
;
986 Ptr
->Attributes
= Code
.Attribute
;
992 if (++X
== Buffer
->ScreenBufferSize
.X
)
996 if (++Y
== Buffer
->ScreenBufferSize
.Y
)
1003 if ((PCONSOLE_SCREEN_BUFFER
)Buffer
== Console
->ActiveBuffer
)
1005 SMALL_RECT UpdateRect
;
1006 ConioComputeUpdateRect(Buffer
, &UpdateRect
, WriteCoord
, NumCodesToWrite
);
1007 TermDrawRegion(Console
, &UpdateRect
);
1010 if (NumCodesWritten
) *NumCodesWritten
= NumCodesToWrite
; // Written;
1011 return STATUS_SUCCESS
;
1015 ConDrvGetConsoleScreenBufferInfo(IN PCONSOLE Console
,
1016 IN PTEXTMODE_SCREEN_BUFFER Buffer
,
1017 OUT PCOORD ScreenBufferSize
,
1018 OUT PCOORD CursorPosition
,
1019 OUT PCOORD ViewOrigin
,
1020 OUT PCOORD ViewSize
,
1021 OUT PCOORD MaximumViewSize
,
1022 OUT PWORD Attributes
)
1024 if (Console
== NULL
|| Buffer
== NULL
|| ScreenBufferSize
== NULL
||
1025 CursorPosition
== NULL
|| ViewOrigin
== NULL
|| ViewSize
== NULL
||
1026 MaximumViewSize
== NULL
|| Attributes
== NULL
)
1028 return STATUS_INVALID_PARAMETER
;
1031 /* Validity check */
1032 ASSERT(Console
== Buffer
->Header
.Console
);
1034 *ScreenBufferSize
= Buffer
->ScreenBufferSize
;
1035 *CursorPosition
= Buffer
->CursorPosition
;
1036 *ViewOrigin
= Buffer
->ViewOrigin
;
1037 *ViewSize
= Buffer
->ViewSize
;
1038 *Attributes
= Buffer
->ScreenDefaultAttrib
;
1040 // FIXME: Refine the computation
1041 *MaximumViewSize
= Buffer
->ScreenBufferSize
;
1043 return STATUS_SUCCESS
;
1047 ConDrvSetConsoleTextAttribute(IN PCONSOLE Console
,
1048 IN PTEXTMODE_SCREEN_BUFFER Buffer
,
1051 if (Console
== NULL
|| Buffer
== NULL
)
1052 return STATUS_INVALID_PARAMETER
;
1054 /* Validity check */
1055 ASSERT(Console
== Buffer
->Header
.Console
);
1057 Buffer
->ScreenDefaultAttrib
= Attributes
;
1058 return STATUS_SUCCESS
;
1062 ConDrvSetConsoleScreenBufferSize(IN PCONSOLE Console
,
1063 IN PTEXTMODE_SCREEN_BUFFER Buffer
,
1068 if (Console
== NULL
|| Buffer
== NULL
|| Size
== NULL
)
1069 return STATUS_INVALID_PARAMETER
;
1071 /* Validity check */
1072 ASSERT(Console
== Buffer
->Header
.Console
);
1074 Status
= ConioResizeBuffer(Console
, Buffer
, *Size
);
1075 if (NT_SUCCESS(Status
)) TermResizeTerminal(Console
);
1081 ConDrvScrollConsoleScreenBuffer(IN PCONSOLE Console
,
1082 IN PTEXTMODE_SCREEN_BUFFER Buffer
,
1084 IN PSMALL_RECT ScrollRectangle
,
1085 IN BOOLEAN UseClipRectangle
,
1086 IN PSMALL_RECT ClipRectangle OPTIONAL
,
1087 IN PCOORD DestinationOrigin
,
1088 IN CHAR_INFO FillChar
)
1090 COORD CapturedDestinationOrigin
;
1091 SMALL_RECT ScreenBuffer
;
1092 SMALL_RECT SrcRegion
;
1093 SMALL_RECT DstRegion
;
1094 SMALL_RECT UpdateRegion
;
1095 SMALL_RECT CapturedClipRectangle
;
1097 if (Console
== NULL
|| Buffer
== NULL
|| ScrollRectangle
== NULL
||
1098 (UseClipRectangle
? ClipRectangle
== NULL
: FALSE
) || DestinationOrigin
== NULL
)
1100 return STATUS_INVALID_PARAMETER
;
1103 /* Validity check */
1104 ASSERT(Console
== Buffer
->Header
.Console
);
1106 CapturedDestinationOrigin
= *DestinationOrigin
;
1108 /* Make sure the source rectangle is inside the screen buffer */
1109 ConioInitRect(&ScreenBuffer
, 0, 0,
1110 Buffer
->ScreenBufferSize
.Y
- 1, Buffer
->ScreenBufferSize
.X
- 1);
1111 if (!ConioGetIntersection(&SrcRegion
, &ScreenBuffer
, ScrollRectangle
))
1113 return STATUS_SUCCESS
;
1116 /* If the source was clipped on the left or top, adjust the destination accordingly */
1117 if (ScrollRectangle
->Left
< 0)
1119 CapturedDestinationOrigin
.X
-= ScrollRectangle
->Left
;
1121 if (ScrollRectangle
->Top
< 0)
1123 CapturedDestinationOrigin
.Y
-= ScrollRectangle
->Top
;
1126 if (UseClipRectangle
)
1128 CapturedClipRectangle
= *ClipRectangle
;
1129 if (!ConioGetIntersection(&CapturedClipRectangle
, &CapturedClipRectangle
, &ScreenBuffer
))
1131 return STATUS_SUCCESS
;
1136 CapturedClipRectangle
= ScreenBuffer
;
1139 ConioInitRect(&DstRegion
,
1140 CapturedDestinationOrigin
.Y
,
1141 CapturedDestinationOrigin
.X
,
1142 CapturedDestinationOrigin
.Y
+ ConioRectHeight(&SrcRegion
) - 1,
1143 CapturedDestinationOrigin
.X
+ ConioRectWidth(&SrcRegion
) - 1);
1148 ConsoleAnsiCharToUnicodeChar(Console
, &tmp
, &FillChar
.Char
.AsciiChar
);
1149 FillChar
.Char
.UnicodeChar
= tmp
;
1152 ConioMoveRegion(Buffer
, &SrcRegion
, &DstRegion
, &CapturedClipRectangle
, FillChar
);
1154 if ((PCONSOLE_SCREEN_BUFFER
)Buffer
== Console
->ActiveBuffer
)
1156 ConioGetUnion(&UpdateRegion
, &SrcRegion
, &DstRegion
);
1157 if (ConioGetIntersection(&UpdateRegion
, &UpdateRegion
, &CapturedClipRectangle
))
1159 /* Draw update region */
1160 TermDrawRegion(Console
, &UpdateRegion
);
1164 return STATUS_SUCCESS
;
1168 ConDrvSetConsoleWindowInfo(IN PCONSOLE Console
,
1169 IN PTEXTMODE_SCREEN_BUFFER Buffer
,
1170 IN BOOLEAN Absolute
,
1171 IN PSMALL_RECT WindowRect
)
1173 SMALL_RECT CapturedWindowRect
;
1175 if (Console
== NULL
|| Buffer
== NULL
|| WindowRect
== NULL
)
1176 return STATUS_INVALID_PARAMETER
;
1178 /* Validity check */
1179 ASSERT(Console
== Buffer
->Header
.Console
);
1181 CapturedWindowRect
= *WindowRect
;
1183 if (Absolute
== FALSE
)
1185 /* Relative positions given. Transform them to absolute ones */
1186 CapturedWindowRect
.Left
+= Buffer
->ViewOrigin
.X
;
1187 CapturedWindowRect
.Top
+= Buffer
->ViewOrigin
.Y
;
1188 CapturedWindowRect
.Right
+= Buffer
->ViewOrigin
.X
+ Buffer
->ViewSize
.X
- 1;
1189 CapturedWindowRect
.Bottom
+= Buffer
->ViewOrigin
.Y
+ Buffer
->ViewSize
.Y
- 1;
1192 /* See MSDN documentation on SetConsoleWindowInfo about the performed checks */
1193 if ( (CapturedWindowRect
.Left
< 0) || (CapturedWindowRect
.Top
< 0) ||
1194 (CapturedWindowRect
.Right
>= Buffer
->ScreenBufferSize
.X
) ||
1195 (CapturedWindowRect
.Bottom
>= Buffer
->ScreenBufferSize
.Y
) ||
1196 (CapturedWindowRect
.Right
<= CapturedWindowRect
.Left
) ||
1197 (CapturedWindowRect
.Bottom
<= CapturedWindowRect
.Top
) )
1199 return STATUS_INVALID_PARAMETER
;
1202 Buffer
->ViewOrigin
.X
= CapturedWindowRect
.Left
;
1203 Buffer
->ViewOrigin
.Y
= CapturedWindowRect
.Top
;
1205 Buffer
->ViewSize
.X
= CapturedWindowRect
.Right
- CapturedWindowRect
.Left
+ 1;
1206 Buffer
->ViewSize
.Y
= CapturedWindowRect
.Bottom
- CapturedWindowRect
.Top
+ 1;
1208 // TermResizeTerminal(Console);
1210 return STATUS_SUCCESS
;