-cmake_minimum_required(VERSION 2.8.12)
+cmake_minimum_required(VERSION 3.2.1)
+cmake_policy(VERSION 3.2.1)
-if(POLICY CMP0017)
- # Shadow cmake provided modules
- cmake_policy(SET CMP0017 OLD)
+if(NOT CMAKE_VERSION MATCHES "ReactOS")
+ message(WARNING "Building with \"${CMAKE_COMMAND}\", which is not the custom CMake included in RosBE, might cause build issues...")
endif()
-if(POLICY CMP0026)
- # Allow use of the LOCATION property
- cmake_policy(SET CMP0026 OLD)
-endif()
+# Don't escape preprocessor definition values added via add_definitions
+cmake_policy(SET CMP0005 OLD)
+
+# Honor CMAKE_SHARED_LIBRARY_<Lang>_FLAGS variable.
+cmake_policy(SET CMP0018 OLD)
-if(POLICY CMP0051)
- # List TARGET_OBJECTS in SOURCES target property
- cmake_policy(SET CMP0051 NEW)
+if(POLICY CMP0058)
+ # Ninja requires custom command byproducts to be explicit
+ cmake_policy(SET CMP0058 OLD)
endif()
project(REACTOS)
# Versioning
include(sdk/include/reactos/version.cmake)
-# Don't escape preprocessor definition values added via add_definitions
-cmake_policy(SET CMP0005 OLD)
-cmake_policy(SET CMP0002 NEW)
-if(POLICY CMP0018)
- cmake_policy(SET CMP0018 OLD)
-endif()
-
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_INCLUDE_DIRECTORIES_PROJECT_BEFORE ON)
set(CMAKE_SHARED_LIBRARY_PREFIX "")
set(CMAKE_SKIP_ASSEMBLY_SOURCE_RULES TRUE)
set(CMAKE_COLOR_MAKEFILE OFF)
#set_property(GLOBAL PROPERTY RULE_MESSAGES OFF)
-set(CMAKE_SKIP_INSTALL_RULES ON)
if(NOT DEFINED NEW_STYLE_BUILD)
set(NEW_STYLE_BUILD TRUE)
# Compile options
if(ARCH STREQUAL "i386")
- include(cmake/config.cmake)
+ include(sdk/cmake/config.cmake)
elseif(ARCH STREQUAL "amd64")
- include(cmake/config-amd64.cmake)
+ include(sdk/cmake/config-amd64.cmake)
elseif(ARCH STREQUAL "arm")
- include(cmake/config-arm.cmake)
+ include(sdk/cmake/config-arm.cmake)
endif()
# Compiler flags handling
-include(cmake/compilerflags.cmake)
+include(sdk/cmake/compilerflags.cmake)
add_definitions(-D__REACTOS__)
+add_definitions(-DREACTOS_SOURCE_DIR="\\"${REACTOS_SOURCE_DIR}\\"")
+add_definitions(-DREACTOS_BINARY_DIR="\\"${REACTOS_BINARY_DIR}\\"")
+add_compile_flags(-D__RELFILE__="&__FILE__[sizeof REACTOS_SOURCE_DIR]")
if(MSVC_IDE)
add_compile_flags("/MP")
endif()
-# We don't need CMake importlib handling.
-# FIXME: Remove the MSVC_IDE condition when the upcoming RosBE lands.
-if(NOT MSVC_IDE)
- unset(CMAKE_IMPORT_LIBRARY_SUFFIX)
-endif()
-
# Bison and Flex support
-# include(cmake/bison-flex.cmake)
+# include(sdk/cmake/bison-flex.cmake)
if(NOT CMAKE_CROSSCOMPILING)
if(MSVC_VERSION GREATER 1699)
add_definitions(/D_ALLOW_KEYWORD_MACROS)
endif()
- add_definitions(/Dinline=__inline)
- else()
- add_compile_flags("-fshort-wchar -Wno-multichar")
+ if(NOT USE_CLANG_CL)
+ # FIXME: Inspect
+ add_definitions(/Dinline=__inline)
+ endif()
endif()
include_directories(sdk/include/host)
if(NOT NEW_STYLE_BUILD)
if(NOT MSVC)
- export(TARGETS bin2c widl gendib cabman cdmake fatten hpp mkhive obj2bin spec2def geninc rsym mkshelllink utf16le FILE ${CMAKE_BINARY_DIR}/ImportExecutables.cmake NAMESPACE native- )
+ export(TARGETS bin2c widl gendib cabman fatten hpp isohybrid mkhive mkisofs obj2bin spec2def geninc rsym mkshelllink utf16le xml2sdb FILE ${CMAKE_BINARY_DIR}/ImportExecutables.cmake NAMESPACE native- )
else()
- export(TARGETS bin2c widl gendib cabman cdmake fatten hpp mkhive obj2bin spec2def geninc mkshelllink utf16le FILE ${CMAKE_BINARY_DIR}/ImportExecutables.cmake NAMESPACE native- )
+ export(TARGETS bin2c widl gendib cabman fatten hpp isohybrid mkhive mkisofs obj2bin spec2def geninc mkshelllink utf16le xml2sdb FILE ${CMAKE_BINARY_DIR}/ImportExecutables.cmake NAMESPACE native- )
endif()
endif()
else()
+ # We don't need CMake importlib handling.
+ unset(CMAKE_IMPORT_LIBRARY_SUFFIX)
if(NEW_STYLE_BUILD)
- include(cmake/host-tools.cmake)
+ include(sdk/cmake/host-tools.cmake)
endif()
# Print build type
#useful stuff!
include(CMakeParseArguments)
- # Do some cleanup
- file(REMOVE
- ${REACTOS_BINARY_DIR}/dependencies.graphml
- ${REACTOS_BINARY_DIR}/boot/ros_livecd.txt
- ${REACTOS_BINARY_DIR}/boot/ros_livecd_target.txt
- ${REACTOS_BINARY_DIR}/boot/ros_minicd.txt
- ${REACTOS_BINARY_DIR}/boot/ros_minicd_target.txt
- ${REACTOS_BINARY_DIR}/boot/ros_cab.txt
- ${REACTOS_BINARY_DIR}/boot/ros_cab_target.txt)
-
if(NOT NEW_STYLE_BUILD)
if(NOT DEFINED REACTOS_BUILD_TOOLS_DIR)
set(REACTOS_BUILD_TOOLS_DIR ${REACTOS_SOURCE_DIR}/build)
# Arch Options
if(ARCH STREQUAL "i386")
- add_definitions(-D_M_IX86 -D_X86_ -D__i386__ -Di386)
+ if(NOT USE_CLANG_CL)
+ add_definitions(-D_M_IX86)
+ endif()
+ add_definitions(-D_X86_ -D__i386__ -Di386)
elseif(ARCH STREQUAL "amd64")
add_definitions(-D_M_AMD64 -D_AMD64_ -D__x86_64__ -D_WIN64)
elseif(ARCH STREQUAL "arm")
enable_language(RC)
# Localization definitions
- include(cmake/localization.cmake)
+ include(sdk/cmake/localization.cmake)
set(I18N_DEFS "")
# This will set I18N_DEFS for later use
set_i18n_language(${I18N_LANG})
# Compiler specific definitions and macros
if(MSVC)
- include(cmake/msvc.cmake)
+ include(sdk/cmake/msvc.cmake)
else()
- include(cmake/gcc.cmake)
+ include(sdk/cmake/gcc.cmake)
endif()
# Generic macros
- include(cmake/CMakeMacros.cmake)
+ include(sdk/cmake/CMakeMacros.cmake)
# IDL macros for widl/midl
# We're using widl now for both MSVC and GCC builds
- include(cmake/widl-support.cmake)
+ include(sdk/cmake/widl-support.cmake)
include_directories(
sdk/include
${REACTOS_BINARY_DIR}/sdk/include/dxsdk
${REACTOS_BINARY_DIR}/sdk/include/ddk
${REACTOS_BINARY_DIR}/sdk/include/reactos
+ ${REACTOS_BINARY_DIR}/sdk/include/reactos/mc
sdk/include/crt
sdk/include/ddk
sdk/include/ndk
add_dependency_header()
+ add_subdirectory(sdk/include/ndk/tests)
add_subdirectory(sdk/include/xdk)
add_subdirectory(sdk/include/psdk)
add_subdirectory(sdk/include/dxsdk)
add_subdirectory(sdk/include/asm)
if(NO_ROSSYM)
- include(cmake/baseaddress_dwarf.cmake)
+ include(sdk/cmake/baseaddress_dwarf.cmake)
elseif(MSVC)
- include(cmake/baseaddress_msvc.cmake)
+ include(sdk/cmake/baseaddress_msvc.cmake)
else()
- include(cmake/baseaddress.cmake)
+ include(sdk/cmake/baseaddress.cmake)
endif()
# For MSVC builds, this puts all debug symbols file in the same directory.