&InputData,
sizeof(KEYBOARD_INPUT_DATA),
&Offset,
- 0);
+ NULL);
if (Status == STATUS_PENDING)
{
Timeout.QuadPart = -100;
&InputData,
sizeof(KEYBOARD_INPUT_DATA),
&Offset,
- 0);
+ NULL);
if (Status == STATUS_PENDING)
{
Status = NtWaitForSingleObject(hConsoleInput, FALSE, NULL);