[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
[reactos.git] / dll / directx / wine / d3dcompiler_43 / CMakeLists.txt
index 88d2383..7c5cb42 100644 (file)
@@ -3,19 +3,18 @@ add_definitions(
     -D__WINESRC__
     -DDIRECT3D_VERSION=0x0900)
 
-if(MSVC)
-    # error C4133: 'function': incompatible types - from 'D3D_CBUFFER_TYPE *' to 'DWORD *'
-    replace_compile_flags("/we4133" " ")
-endif()
-
 include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
 spec2def(d3dcompiler_43.dll d3dcompiler_43.spec ADD_IMPORTLIB)
 
 list(APPEND SOURCE
     asmparser.c
+    asmshader.tab.c
+    asmshader.yy.c
     blob.c
     bytecodewriter.c
     compiler.c
+    hlsl.tab.c
+    hlsl.yy.c
     main.c
     reflection.c
     utils.c
@@ -24,10 +23,6 @@ list(APPEND SOURCE
 
 add_library(d3dcompiler_43 MODULE
     ${SOURCE}
-    asmshader.tab.c
-    asmshader.yy.c
-    hlsl.tab.c
-    hlsl.yy.c
     version.rc
     ${CMAKE_CURRENT_BINARY_DIR}/d3dcompiler_43.def)
 
@@ -43,5 +38,5 @@ set_module_type(d3dcompiler_43 win32dll)
 target_link_libraries(d3dcompiler_43 dx10guid uuid wine wpp)
 add_importlibs(d3dcompiler_43 msvcrt kernel32 ntdll)
 add_dependencies(d3dcompiler_43 d3d_idl_headers)
-add_pch(d3dcompiler_43 precomp.h SOURCE)
+#add_pch(d3dcompiler_43 precomp.h SOURCE)
 add_cd_file(TARGET d3dcompiler_43 DESTINATION reactos/system32 FOR all)