/* INCLUDES *******************************************************************/
-// #define WIN32_NO_STATUS
-// #define _INC_WINDOWS
#include <windef.h>
-#include <limits.h>
// #define NDEBUG
#include <debug.h>
{
Value = ++State->GeneralRegs[Opcode & 0x07].Long;
- State->Flags.Of = (Value == SIGN_FLAG_LONG) ? TRUE : FALSE;
- State->Flags.Sf = (Value & SIGN_FLAG_LONG) ? TRUE : FALSE;
+ State->Flags.Of = (Value == SIGN_FLAG_LONG);
+ State->Flags.Sf = ((Value & SIGN_FLAG_LONG) != 0);
}
else
{
Value = ++State->GeneralRegs[Opcode & 0x07].LowWord;
- State->Flags.Of = (Value == SIGN_FLAG_WORD) ? TRUE : FALSE;
- State->Flags.Sf = (Value & SIGN_FLAG_WORD) ? TRUE : FALSE;
+ State->Flags.Of = (Value == SIGN_FLAG_WORD);
+ State->Flags.Sf = ((Value & SIGN_FLAG_WORD) != 0);
}
- State->Flags.Zf = (Value == 0) ? TRUE : FALSE;
- State->Flags.Af = ((Value & 0x0F) == 0) ? TRUE : FALSE;
+ State->Flags.Zf = (Value == 0);
+ State->Flags.Af = ((Value & 0x0F) == 0);
State->Flags.Pf = Fast486CalculateParity(LOBYTE(Value));
/* Return success */
{
Value = --State->GeneralRegs[Opcode & 0x07].Long;
- State->Flags.Of = (Value == (SIGN_FLAG_LONG - 1)) ? TRUE : FALSE;
- State->Flags.Sf = (Value & SIGN_FLAG_LONG) ? TRUE : FALSE;
+ State->Flags.Of = (Value == (SIGN_FLAG_LONG - 1));
+ State->Flags.Sf = ((Value & SIGN_FLAG_LONG) != 0);
}
else
{
Value = --State->GeneralRegs[Opcode & 0x07].LowWord;
- State->Flags.Of = (Value == (SIGN_FLAG_WORD - 1)) ? TRUE : FALSE;
- State->Flags.Sf = (Value & SIGN_FLAG_WORD) ? TRUE : FALSE;
+ State->Flags.Of = (Value == (SIGN_FLAG_WORD - 1));
+ State->Flags.Sf = ((Value & SIGN_FLAG_WORD) != 0);
}
- State->Flags.Zf = (Value == 0) ? TRUE : FALSE;
- State->Flags.Af = ((Value & 0x0F) == 0x0F) ? TRUE : FALSE;
+ State->Flags.Zf = (Value == 0);
+ State->Flags.Af = ((Value & 0x0F) == 0x0F);
State->Flags.Pf = Fast486CalculateParity(LOBYTE(Value));
/* Return success */
}
/* Halt */
- while (!State->HardwareInt) State->IdleCallback(State);
+ while (State->IntStatus != FAST486_INT_SIGNAL) State->IdleCallback(State);
/* Return success */
return TRUE;
State->Flags.Cf = (Result < FirstValue) && (Result < SecondValue);
State->Flags.Of = ((FirstValue & SIGN_FLAG_BYTE) == (SecondValue & SIGN_FLAG_BYTE))
&& ((FirstValue & SIGN_FLAG_BYTE) != (Result & SIGN_FLAG_BYTE));
- State->Flags.Af = (((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) ? TRUE : FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_BYTE) ? TRUE : FALSE;
+ State->Flags.Af = ((((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) != 0);
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_BYTE) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
State->Flags.Cf = (Result < FirstValue) && (Result < SecondValue);
State->Flags.Of = ((FirstValue & SIGN_FLAG_LONG) == (SecondValue & SIGN_FLAG_LONG))
&& ((FirstValue & SIGN_FLAG_LONG) != (Result & SIGN_FLAG_LONG));
- State->Flags.Af = (((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) ? TRUE : FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_LONG) ? TRUE : FALSE;
+ State->Flags.Af = ((((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) != 0);
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_LONG) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
State->Flags.Cf = (Result < FirstValue) && (Result < SecondValue);
State->Flags.Of = ((FirstValue & SIGN_FLAG_WORD) == (SecondValue & SIGN_FLAG_WORD))
&& ((FirstValue & SIGN_FLAG_WORD) != (Result & SIGN_FLAG_WORD));
- State->Flags.Af = (((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) ? TRUE : FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_WORD) ? TRUE : FALSE;
+ State->Flags.Af = ((((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) != 0);
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_WORD) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
State->Flags.Cf = (Result < FirstValue) && (Result < SecondValue);
State->Flags.Of = ((FirstValue & SIGN_FLAG_BYTE) == (SecondValue & SIGN_FLAG_BYTE))
&& ((FirstValue & SIGN_FLAG_BYTE) != (Result & SIGN_FLAG_BYTE));
- State->Flags.Af = (((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) ? TRUE : FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_BYTE) ? TRUE : FALSE;
+ State->Flags.Af = ((((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) != 0);
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_BYTE) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
State->Flags.Cf = (Result < FirstValue) && (Result < SecondValue);
State->Flags.Of = ((FirstValue & SIGN_FLAG_LONG) == (SecondValue & SIGN_FLAG_LONG))
&& ((FirstValue & SIGN_FLAG_LONG) != (Result & SIGN_FLAG_LONG));
- State->Flags.Af = (((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) ? TRUE : FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_LONG) ? TRUE : FALSE;
+ State->Flags.Af = ((((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) != 0);
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_LONG) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
State->Flags.Cf = (Result < FirstValue) && (Result < SecondValue);
State->Flags.Of = ((FirstValue & SIGN_FLAG_WORD) == (SecondValue & SIGN_FLAG_WORD))
&& ((FirstValue & SIGN_FLAG_WORD) != (Result & SIGN_FLAG_WORD));
- State->Flags.Af = (((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) ? TRUE : FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_WORD) ? TRUE : FALSE;
+ State->Flags.Af = ((((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) != 0);
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_WORD) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_BYTE) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_BYTE) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_LONG) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_LONG) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_WORD) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_WORD) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_BYTE) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_BYTE) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_LONG) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_LONG) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_WORD) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_WORD) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_BYTE) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_BYTE) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_LONG) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_LONG) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_WORD) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_WORD) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_BYTE) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_BYTE) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_LONG) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_LONG) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_WORD) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_WORD) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_BYTE) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_BYTE) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_LONG) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_LONG) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_WORD) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_WORD) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_BYTE) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_BYTE) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_LONG) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_LONG) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_WORD) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_WORD) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_BYTE) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_BYTE) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* The result is discarded */
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_LONG) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_LONG) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
}
else
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_WORD) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_WORD) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
}
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_BYTE) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_BYTE) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* The result is discarded */
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_LONG) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_LONG) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
}
else
/* Update the flags */
State->Flags.Cf = FALSE;
State->Flags.Of = FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_WORD) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_WORD) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
}
State->Flags.Cf = State->Flags.Cf || ((Result < FirstValue) && (Result < SecondValue));
State->Flags.Of = ((FirstValue & SIGN_FLAG_BYTE) == (SecondValue & SIGN_FLAG_BYTE))
&& ((FirstValue & SIGN_FLAG_BYTE) != (Result & SIGN_FLAG_BYTE));
- State->Flags.Af = (((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) ? TRUE : FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_BYTE) ? TRUE : FALSE;
+ State->Flags.Af = ((((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) != 0);
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_BYTE) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
State->Flags.Cf = State->Flags.Cf || ((Result < FirstValue) && (Result < SecondValue));
State->Flags.Of = ((FirstValue & SIGN_FLAG_LONG) == (SecondValue & SIGN_FLAG_LONG))
&& ((FirstValue & SIGN_FLAG_LONG) != (Result & SIGN_FLAG_LONG));
- State->Flags.Af = (((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) ? TRUE : FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_LONG) ? TRUE : FALSE;
+ State->Flags.Af = ((((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) != 0);
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_LONG) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
State->Flags.Cf = State->Flags.Cf || ((Result < FirstValue) && (Result < SecondValue));
State->Flags.Of = ((FirstValue & SIGN_FLAG_WORD) == (SecondValue & SIGN_FLAG_WORD))
&& ((FirstValue & SIGN_FLAG_WORD) != (Result & SIGN_FLAG_WORD));
- State->Flags.Af = (((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) ? TRUE : FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_WORD) ? TRUE : FALSE;
+ State->Flags.Af = ((((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) != 0);
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_WORD) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
State->Flags.Cf = State->Flags.Cf || ((Result < FirstValue) && (Result < SecondValue));
State->Flags.Of = ((FirstValue & SIGN_FLAG_BYTE) == (SecondValue & SIGN_FLAG_BYTE))
&& ((FirstValue & SIGN_FLAG_BYTE) != (Result & SIGN_FLAG_BYTE));
- State->Flags.Af = (((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) ? TRUE : FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_BYTE) ? TRUE : FALSE;
+ State->Flags.Af = ((((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) != 0);
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_BYTE) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
State->Flags.Cf = State->Flags.Cf || ((Result < FirstValue) && (Result < SecondValue));
State->Flags.Of = ((FirstValue & SIGN_FLAG_LONG) == (SecondValue & SIGN_FLAG_LONG))
&& ((FirstValue & SIGN_FLAG_LONG) != (Result & SIGN_FLAG_LONG));
- State->Flags.Af = (((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) ? TRUE : FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_LONG) ? TRUE : FALSE;
+ State->Flags.Af = ((((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) != 0);
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_LONG) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
State->Flags.Cf = State->Flags.Cf || ((Result < FirstValue) && (Result < SecondValue));
State->Flags.Of = ((FirstValue & SIGN_FLAG_WORD) == (SecondValue & SIGN_FLAG_WORD))
&& ((FirstValue & SIGN_FLAG_WORD) != (Result & SIGN_FLAG_WORD));
- State->Flags.Af = (((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) ? TRUE : FALSE;
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_WORD) ? TRUE : FALSE;
+ State->Flags.Af = ((((FirstValue & 0x0F) + (SecondValue & 0x0F)) & 0x10) != 0);
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_WORD) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
State->Flags.Of = ((FirstValue & SIGN_FLAG_BYTE) != (SecondValue & SIGN_FLAG_BYTE))
&& ((FirstValue & SIGN_FLAG_BYTE) != (Result & SIGN_FLAG_BYTE));
State->Flags.Af = (FirstValue & 0x0F) < ((SecondValue + 1) & 0x0F);
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_BYTE) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_BYTE) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
State->Flags.Of = ((FirstValue & SIGN_FLAG_LONG) != (SecondValue & SIGN_FLAG_LONG))
&& ((FirstValue & SIGN_FLAG_LONG) != (Result & SIGN_FLAG_LONG));
State->Flags.Af = (FirstValue & 0x0F) < ((SecondValue + 1) & 0x0F);
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_LONG) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_LONG) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
State->Flags.Of = ((FirstValue & SIGN_FLAG_WORD) != (SecondValue & SIGN_FLAG_WORD))
&& ((FirstValue & SIGN_FLAG_WORD) != (Result & SIGN_FLAG_WORD));
State->Flags.Af = (FirstValue & 0x0F) < ((SecondValue + 1) & 0x0F);
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_WORD) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_WORD) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
State->Flags.Of = ((FirstValue & SIGN_FLAG_BYTE) != (SecondValue & SIGN_FLAG_BYTE))
&& ((FirstValue & SIGN_FLAG_BYTE) != (Result & SIGN_FLAG_BYTE));
State->Flags.Af = (FirstValue & 0x0F) < ((SecondValue + 1) & 0x0F);
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_BYTE) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_BYTE) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
State->Flags.Of = ((FirstValue & SIGN_FLAG_LONG) != (SecondValue & SIGN_FLAG_LONG))
&& ((FirstValue & SIGN_FLAG_LONG) != (Result & SIGN_FLAG_LONG));
State->Flags.Af = (FirstValue & 0x0F) < ((SecondValue + Carry) & 0x0F);
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_LONG) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_LONG) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
State->Flags.Of = ((FirstValue & SIGN_FLAG_WORD) != (SecondValue & SIGN_FLAG_WORD))
&& ((FirstValue & SIGN_FLAG_WORD) != (Result & SIGN_FLAG_WORD));
State->Flags.Af = (FirstValue & 0x0F) < ((SecondValue + Carry) & 0x0F);
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_WORD) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_WORD) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Write back the result */
Result = FirstValue - SecondValue;
/* Update the flags */
- State->Flags.Cf = FirstValue < SecondValue;
+ State->Flags.Cf = (FirstValue < SecondValue);
State->Flags.Of = ((FirstValue & SIGN_FLAG_BYTE) != (SecondValue & SIGN_FLAG_BYTE))
&& ((FirstValue & SIGN_FLAG_BYTE) != (Result & SIGN_FLAG_BYTE));
State->Flags.Af = (FirstValue & 0x0F) < (SecondValue & 0x0F);
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_BYTE) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_BYTE) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Check if this is not a CMP */
Result = FirstValue - SecondValue;
/* Update the flags */
- State->Flags.Cf = FirstValue < SecondValue;
+ State->Flags.Cf = (FirstValue < SecondValue);
State->Flags.Of = ((FirstValue & SIGN_FLAG_LONG) != (SecondValue & SIGN_FLAG_LONG))
&& ((FirstValue & SIGN_FLAG_LONG) != (Result & SIGN_FLAG_LONG));
State->Flags.Af = (FirstValue & 0x0F) < (SecondValue & 0x0F);
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_LONG) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_LONG) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Check if this is not a CMP */
Result = FirstValue - SecondValue;
/* Update the flags */
- State->Flags.Cf = FirstValue < SecondValue;
+ State->Flags.Cf = (FirstValue < SecondValue);
State->Flags.Of = ((FirstValue & SIGN_FLAG_WORD) != (SecondValue & SIGN_FLAG_WORD))
&& ((FirstValue & SIGN_FLAG_WORD) != (Result & SIGN_FLAG_WORD));
State->Flags.Af = (FirstValue & 0x0F) < (SecondValue & 0x0F);
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_WORD) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_WORD) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Check if this is not a CMP */
Result = FirstValue - SecondValue;
/* Update the flags */
- State->Flags.Cf = FirstValue < SecondValue;
+ State->Flags.Cf = (FirstValue < SecondValue);
State->Flags.Of = ((FirstValue & SIGN_FLAG_BYTE) != (SecondValue & SIGN_FLAG_BYTE))
&& ((FirstValue & SIGN_FLAG_BYTE) != (Result & SIGN_FLAG_BYTE));
State->Flags.Af = (FirstValue & 0x0F) < (SecondValue & 0x0F);
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_BYTE) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_BYTE) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Check if this is not a CMP */
Result = FirstValue - SecondValue;
/* Update the flags */
- State->Flags.Cf = FirstValue < SecondValue;
+ State->Flags.Cf = (FirstValue < SecondValue);
State->Flags.Of = ((FirstValue & SIGN_FLAG_LONG) != (SecondValue & SIGN_FLAG_LONG))
&& ((FirstValue & SIGN_FLAG_LONG) != (Result & SIGN_FLAG_LONG));
State->Flags.Af = (FirstValue & 0x0F) < (SecondValue & 0x0F);
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_LONG) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_LONG) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Check if this is not a CMP */
Result = FirstValue - SecondValue;
/* Update the flags */
- State->Flags.Cf = FirstValue < SecondValue;
+ State->Flags.Cf = (FirstValue < SecondValue);
State->Flags.Of = ((FirstValue & SIGN_FLAG_WORD) != (SecondValue & SIGN_FLAG_WORD))
&& ((FirstValue & SIGN_FLAG_WORD) != (Result & SIGN_FLAG_WORD));
State->Flags.Af = (FirstValue & 0x0F) < (SecondValue & 0x0F);
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SIGN_FLAG_WORD) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SIGN_FLAG_WORD) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Check if this is not a CMP */
}
/* Check for carry/overflow */
- if ((Product < LONG_MIN) || (Product > LONG_MAX))
- {
- State->Flags.Cf = State->Flags.Of = TRUE;
- }
- else State->Flags.Cf = State->Flags.Of = FALSE;
+ State->Flags.Cf = State->Flags.Of = ((Product < MINLONG) || (Product > MAXLONG));
/* Write-back the result */
return Fast486WriteModrmDwordOperands(State,
&& (ModRegRm.SecondRegister == FAST486_REG_ESP)
&& (State->BopCallback != NULL))
{
- USHORT BopCode;
+ UCHAR BopCode;
/* Fetch the BOP code */
- if (!Fast486FetchWord(State, &BopCode))
+ if (!Fast486FetchByte(State, &BopCode))
{
/* Exception occurred */
return FALSE;
FAST486_OPCODE_HANDLER(Fast486OpcodeIret)
{
- INT i;
+ FAST486_SEG_REGS i;
ULONG InstPtr, CodeSel, StackPtr, StackSel;
FAST486_FLAGS_REG NewFlags;
BOOLEAN Size = State->SegmentRegs[FAST486_REG_CS].Size;
Cpl = Fast486GetCurrentPrivLevel(State);
/* Check segment security */
- for (i = 0; i <= FAST486_NUM_SEG_REGS; i++)
+ for (i = 0; i < FAST486_NUM_SEG_REGS; i++)
{
/* Don't check CS or SS */
if ((i == FAST486_REG_CS) || (i == FAST486_REG_SS)) continue;
State->GeneralRegs[FAST486_REG_EAX].LowByte = Value %= Base;
/* Update flags */
- State->Flags.Zf = (Value == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Value & SIGN_FLAG_BYTE) ? TRUE : FALSE;
+ State->Flags.Zf = (Value == 0);
+ State->Flags.Sf = ((Value & SIGN_FLAG_BYTE) != 0);
State->Flags.Pf = Fast486CalculateParity(Value);
return TRUE;
State->GeneralRegs[FAST486_REG_EAX].LowByte = Value;
/* Update flags */
- State->Flags.Zf = (Value == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Value & SIGN_FLAG_BYTE) ? TRUE : FALSE;
+ State->Flags.Zf = (Value == 0);
+ State->Flags.Sf = ((Value & SIGN_FLAG_BYTE) != 0);
State->Flags.Pf = Fast486CalculateParity(Value);
return TRUE;
Result = (FirstValue - SecondValue) & DataMask;
/* Update the flags */
- State->Flags.Cf = FirstValue < SecondValue;
+ State->Flags.Cf = (FirstValue < SecondValue);
State->Flags.Of = ((FirstValue & SignFlag) != (SecondValue & SignFlag))
&& ((FirstValue & SignFlag) != (Result & SignFlag));
State->Flags.Af = (FirstValue & 0x0F) < (SecondValue & 0x0F);
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SignFlag) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SignFlag) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Increment/decrement ESI and EDI */
Result = (FirstValue - SecondValue) & DataMask;
/* Update the flags */
- State->Flags.Cf = FirstValue < SecondValue;
+ State->Flags.Cf = (FirstValue < SecondValue);
State->Flags.Of = ((FirstValue & SignFlag) != (SecondValue & SignFlag))
&& ((FirstValue & SignFlag) != (Result & SignFlag));
State->Flags.Af = (FirstValue & 0x0F) < (SecondValue & 0x0F);
- State->Flags.Zf = (Result == 0) ? TRUE : FALSE;
- State->Flags.Sf = (Result & SignFlag) ? TRUE : FALSE;
+ State->Flags.Zf = (Result == 0);
+ State->Flags.Sf = ((Result & SignFlag) != 0);
State->Flags.Pf = Fast486CalculateParity(Result);
/* Increment/decrement EDI */