CORE-13875 Added russian translation for timeout util
[reactos.git] / base / applications / sndrec32 / audio_membuffer.cpp
1 /* PROJECT: ReactOS sndrec32
2 * LICENSE: GPL - See COPYING in the top level directory
3 * FILE: base/applications/sndrec32/audio_membuffer.cpp
4 * PURPOSE: Sound recording
5 * PROGRAMMERS: Marco Pagliaricci (irc: rendar)
6 */
7
8 #include "stdafx.h"
9 #include "audio_membuffer.hpp"
10
11 _AUDIO_NAMESPACE_START_
12
13 /* Protected Functions */
14
15 void
16 audio_membuffer::alloc_mem_(unsigned int bytes)
17 {
18 /* Some checking */
19 if (bytes == 0)
20 return;
21
22 /* Checks previously alloc'd memory and frees it */
23 if (audio_data)
24 delete[] audio_data;
25
26 /* Allocs new memory and zeros it */
27 audio_data = new BYTE[bytes];
28 memset(audio_data, 0, bytes * sizeof(BYTE));
29
30 /* Sets the correct buffer size */
31 buf_size = bytes;
32 init_size = bytes;
33 }
34
35 void
36 audio_membuffer::free_mem_(void)
37 {
38 if (audio_data)
39 delete[] audio_data;
40
41 buf_size = 0;
42 audio_data = 0;
43 }
44
45 void
46 audio_membuffer::resize_mem_(unsigned int new_size)
47 {
48 if (new_size == 0)
49 return;
50
51 /* The new_size, cannot be <= of the `bytes_received' member value of the
52 parent class `audio_receiver'. We cannot touch received audio data,
53 so we have to alloc at least bytes_received+1 bytes. But we can truncate
54 unused memory, so `new_size' can be < of `buf_size' */
55 if (new_size <= bytes_received)
56 return;
57
58 BYTE * new_mem;
59
60 /* Allocs new memory and zeros it */
61 new_mem = new BYTE[new_size];
62 memset(new_mem, 0, new_size * sizeof(BYTE));
63
64 if (audio_data)
65 {
66 /* Copies received audio data, and discard unused memory */
67 memcpy(new_mem, audio_data, bytes_received);
68 /* Frees old memory */
69 delete[] audio_data;
70 /* Commit new memory */
71 audio_data = new_mem;
72 buf_size = new_size;
73 } else {
74 audio_data = new_mem;
75 buf_size = new_size;
76 }
77
78 if (buffer_resized)
79 buffer_resized(new_size);
80 }
81
82 void
83 audio_membuffer::truncate_(void)
84 {
85 /* If `buf_size' is already = to the `bytes_received' of audio data,
86 then this operation is useless; simply return */
87 if (bytes_received == buf_size)
88 return;
89
90 if (audio_data)
91 {
92 /* Allocs a new buffer */
93 BYTE * newbuf = new BYTE[bytes_received];
94 /* Copies audio data */
95 memcpy(newbuf, audio_data, bytes_received);
96 /* Frees old memory */
97 delete[] audio_data;
98 /* Commit the new buffer */
99 audio_data = newbuf;
100 buf_size = bytes_received;
101
102 /* Buffer truncation successful. Now the buffer size is exactly big
103 as much audio data was received */
104 }
105 }
106
107 /* Public Functions */
108
109 void
110 audio_membuffer::clear(void)
111 {
112 free_mem_();
113 bytes_received = 0;
114 }
115
116 void
117 audio_membuffer::reset(void)
118 {
119 /* Frees memory and reset to initial state */
120 clear();
121 /* Alloc memory of size specified at the constructor */
122 alloc_mem_(init_size);
123 }
124
125 void
126 audio_membuffer::alloc_bytes(unsigned int bytes)
127 {
128 alloc_mem_(bytes);
129 }
130
131 void
132 audio_membuffer::alloc_seconds(unsigned int secs)
133 {
134 alloc_mem_(aud_info.byte_rate() * secs);
135 }
136
137 void
138 audio_membuffer::alloc_seconds(float secs)
139 {
140 alloc_mem_((unsigned int)((float)aud_info.byte_rate() * secs));
141 }
142
143 void
144 audio_membuffer::resize_bytes(unsigned int bytes)
145 {
146 resize_mem_(bytes);
147 }
148
149 void
150 audio_membuffer::resize_seconds(unsigned int secs)
151 {
152 resize_mem_(aud_info.byte_rate() * secs);
153 }
154
155 void
156 audio_membuffer::resize_seconds(float secs)
157 {
158 resize_mem_((unsigned int)((float)aud_info.byte_rate() * secs));
159 }
160
161 /* Inherited Functions */
162
163 void
164 audio_membuffer::audio_receive(unsigned char *data, unsigned int size)
165 {
166 /* If there isn't a buffer, allocs memory for it of size*2, and copies audio data arrival */
167 if ((audio_data == 0) || (buf_size == 0))
168 {
169 alloc_mem_(size * 2);
170 memcpy(audio_data, data, size);
171 return;
172 }
173
174 /* If buffer's free memory is < of `size', we have to realloc buffer memory
175 of buf_size*2, while free memory is enough to contain `size' bytes.
176 In this case free memory is represented by `buf_size - bytes_recorded' */
177 unsigned int tot_mem = buf_size, free_mem = buf_size - bytes_received;
178 if (free_mem < size)
179 {
180 /* Calcs new buffer size */
181 /* TODO: flags for other behaviour? */
182 while (free_mem < size)
183 {
184 tot_mem *= 2;
185 free_mem = tot_mem - bytes_received;
186 }
187
188 /* Resize buffer memory */
189 resize_mem_(tot_mem);
190 }
191
192 /* Now we have enough free space in the buffer, so let's copy audio data arrivals */
193 memcpy(audio_data + bytes_received, data, size);
194
195 if (audio_arrival)
196 audio_arrival(aud_info.samples_in_bytes(size));
197 }
198
199 unsigned int
200 audio_membuffer::read(BYTE *out_buf, unsigned int bytes)
201 {
202 /* Some checking */
203 if (!audio_data)
204 return 0;
205
206 if (bytes_played_ >= bytes_received)
207 return 0;
208
209 unsigned int to_play = bytes_received - bytes_played_;
210 unsigned int to_copy = bytes > to_play ? to_play : bytes;
211
212 /* Copies the audio data out */
213 if ((out_buf) && (to_copy) && (audio_data))
214 memcpy(out_buf, audio_data + bytes_played_, to_copy);
215
216 /* Increments the number of total bytes played (audio data gone out from
217 the `audio_producer' object) */
218 bytes_played_ += to_copy;
219
220 if (audio_arrival)
221 audio_arrival(aud_info.samples_in_bytes(to_copy));
222
223 /* Returns the exact size of audio data produced */
224 return to_copy;
225 }
226
227 bool
228 audio_membuffer::finished(void)
229 {
230 if (bytes_played_ < bytes_received)
231 return false;
232 else
233 return true;
234 }
235
236 _AUDIO_NAMESPACE_END_