D3D9: Implemented part of IDirect3DDevice9::CreateTexture()
authorGregor Brunmar <gbrunmar.ros@gmail.com>
Tue, 16 Sep 2008 19:21:02 +0000 (19:21 +0000)
committerGregor Brunmar <gbrunmar.ros@gmail.com>
Tue, 16 Sep 2008 19:21:02 +0000 (19:21 +0000)
svn path=/trunk/; revision=36271

reactos/dll/directx/d3d9/d3d9.rbuild
reactos/dll/directx/d3d9/d3d9_device.c
reactos/dll/directx/d3d9/d3d9_mipmap.c [new file with mode: 0644]
reactos/dll/directx/d3d9/d3d9_mipmap.h [new file with mode: 0644]
reactos/dll/directx/d3d9/d3d9_resource.h [new file with mode: 0644]
reactos/dll/directx/d3d9/d3d9_texture.h [new file with mode: 0644]

index c6693b1..8008bcc 100644 (file)
@@ -21,6 +21,7 @@
        <file>d3d9_haldevice.c</file>\r
        <file>d3d9_helpers.c</file>\r
        <file>d3d9_impl.c</file>\r
        <file>d3d9_haldevice.c</file>\r
        <file>d3d9_helpers.c</file>\r
        <file>d3d9_impl.c</file>\r
+       <file>d3d9_mipmap.c</file>\r
        <file>d3d9_puredevice.c</file>\r
        <file>d3d9_swapchain.c</file>\r
        <file>adapter.c</file>\r
        <file>d3d9_puredevice.c</file>\r
        <file>d3d9_swapchain.c</file>\r
        <file>adapter.c</file>\r
index 1023040..e24e3d6 100644 (file)
@@ -10,6 +10,7 @@
 #include "adapter.h"
 #include <debug.h>
 #include "d3d9_create.h"
 #include "adapter.h"
 #include <debug.h>
 #include "d3d9_create.h"
+#include "d3d9_mipmap.h"
 
 #define LOCK_D3DDEVICE9()     if (This->bLockDevice) EnterCriticalSection(&This->CriticalSection);
 #define UNLOCK_D3DDEVICE9()   if (This->bLockDevice) LeaveCriticalSection(&This->CriticalSection);
 
 #define LOCK_D3DDEVICE9()     if (This->bLockDevice) EnterCriticalSection(&This->CriticalSection);
 #define UNLOCK_D3DDEVICE9()   if (This->bLockDevice) LeaveCriticalSection(&This->CriticalSection);
@@ -23,6 +24,13 @@ LPDIRECT3DDEVICE9_INT IDirect3DDevice9ToImpl(LPDIRECT3DDEVICE9 iface)
     return (LPDIRECT3DDEVICE9_INT)((ULONG_PTR)iface - FIELD_OFFSET(DIRECT3DDEVICE9_INT, lpVtbl));
 }
 
     return (LPDIRECT3DDEVICE9_INT)((ULONG_PTR)iface - FIELD_OFFSET(DIRECT3DDEVICE9_INT, lpVtbl));
 }
 
+static HRESULT InvalidCall(LPDIRECT3DDEVICE9_INT This, LPSTR ErrorMsg)
+{
+    DPRINT1(ErrorMsg);
+    UNLOCK_D3DDEVICE9();
+    return D3DERR_INVALIDCALL;
+}
+
 /* IDirect3DDevice9: IUnknown implementation */
 HRESULT WINAPI IDirect3DDevice9Base_QueryInterface(LPDIRECT3DDEVICE9 iface, REFIID riid, void** ppvObject)
 {
 /* IDirect3DDevice9: IUnknown implementation */
 HRESULT WINAPI IDirect3DDevice9Base_QueryInterface(LPDIRECT3DDEVICE9 iface, REFIID riid, void** ppvObject)
 {
@@ -448,11 +456,72 @@ VOID WINAPI IDirect3DDevice9Base_GetGammaRamp(LPDIRECT3DDEVICE9 iface, UINT iSwa
     UNIMPLEMENTED
 }
 
     UNIMPLEMENTED
 }
 
+/*++
+* @name IDirect3DDevice9::CreateTexture
+* @implemented
+*
+* The function IDirect3DDevice9Base_CreateTexture creates a D3D9 texture.
+*
+* @param LPDIRECT3D iface
+* Pointer to the IDirect3DDevice9 object returned from IDirect3D9::CreateDevice()
+*
+* @param UINT Width
+* Desired width of the texture
+*
+* @param UINT Height
+* Desired height of the texture
+*
+* @param UINT Levels
+* Number of mip-maps. If Levels are zero, mip-maps down to size 1x1 will be generated.
+*
+* @param DWORD Usage
+* Valid combinations of the D3DUSAGE constants.
+*
+* @param D3DFORMAT Format
+* One of the D3DFORMAT enum members for the surface format.
+*
+* @param D3DPOOL Pool
+* One of the D3DPOOL enum members for where the texture should be placed.
+*
+* @param IDirect3DTexture9** ppTexture
+* Return parameter for the created texture
+*
+* @param HANDLE* pSharedHandle
+* Set to NULL, shared resources are not implemented yet
+*
+* @return HRESULT
+* Returns D3D_OK if everything went well.
+*
+*/
 HRESULT WINAPI IDirect3DDevice9Base_CreateTexture(LPDIRECT3DDEVICE9 iface, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle)
 {
 HRESULT WINAPI IDirect3DDevice9Base_CreateTexture(LPDIRECT3DDEVICE9 iface, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle)
 {
-    UNIMPLEMENTED
+    HRESULT hResult;
+    LPDIRECT3DDEVICE9_INT This = IDirect3DDevice9ToImpl(iface);
+    LOCK_D3DDEVICE9();
 
 
-    return D3D_OK;
+    if (NULL == This)
+        return InvalidCall(This, "Invalid 'this' parameter specified");
+
+    if (NULL == ppTexture)
+        return InvalidCall(This, "Invalid ppTexture parameter specified");
+
+    *ppTexture = NULL;
+
+    if (D3DFMT_UNKNOWN == Format)
+        return InvalidCall(This, "Invalid Format parameter specified, D3DFMT_UNKNOWN is not a valid Format");
+
+    if (NULL == pSharedHandle)
+    {
+        UNIMPLEMENTED;
+        return InvalidCall(This, "Invalid pSharedHandle parameter specified, only NULL is supported at the moment");
+    }
+
+    hResult = CreateD3D9MipMap(This, Width, Height, Levels, Usage, Format, Pool, ppTexture);
+    if (FAILED(hResult))
+        DPRINT1("Failed to create texture");
+
+    UNLOCK_D3DDEVICE9();
+    return hResult;
 }
 
 HRESULT WINAPI IDirect3DDevice9Base_CreateVolumeTexture(LPDIRECT3DDEVICE9 iface, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle)
 }
 
 HRESULT WINAPI IDirect3DDevice9Base_CreateVolumeTexture(LPDIRECT3DDEVICE9 iface, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle)
diff --git a/reactos/dll/directx/d3d9/d3d9_mipmap.c b/reactos/dll/directx/d3d9/d3d9_mipmap.c
new file mode 100644 (file)
index 0000000..8b52ded
--- /dev/null
@@ -0,0 +1,17 @@
+/*
+ * COPYRIGHT:       See COPYING in the top level directory
+ * PROJECT:         ReactOS ReactX
+ * FILE:            dll/directx/d3d9/d3d9_mipmap.c
+ * PURPOSE:         d3d9.dll internal mip map surface functions
+ * PROGRAMERS:      Gregor Gullwi <gbrunmar (dot) ros (at) gmail (dot) com>
+ */
+#include "d3d9_mipmap.h"
+#include "debug.h"
+#include "d3d9_device.h"
+
+HRESULT CreateD3D9MipMap(DIRECT3DDEVICE9_INT* pDevice, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture)
+{
+    UNIMPLEMENTED;
+    return D3D_OK;
+}
+
diff --git a/reactos/dll/directx/d3d9/d3d9_mipmap.h b/reactos/dll/directx/d3d9/d3d9_mipmap.h
new file mode 100644 (file)
index 0000000..5cedf2c
--- /dev/null
@@ -0,0 +1,26 @@
+/*
+ * COPYRIGHT:       See COPYING in the top level directory
+ * PROJECT:         ReactOS ReactX
+ * FILE:            dll/directx/d3d9/d3d9_mipmap.h
+ * PURPOSE:         d3d9.dll internal mip map surface structures
+ * PROGRAMERS:      Gregor Gullwi <gbrunmar (dot) ros (at) gmail (dot) com>
+ */
+#ifndef _D3D9_MIPMAP_H_
+#define _D3D9_MIPMAP_H_
+
+#include "d3d9_texture.h"
+
+struct _Direct3DDevice9_INT;
+
+typedef struct _D3D9MipMap
+{
+/* 0x0000 */    D3D9Texture BaseTexture;
+/* 0x0068 */    DWORD dwUnknown68;
+/* 0x006c */    DWORD dwUnknown6c;
+/* 0x0070 */    DWORD dwUnknown70;
+/* 0x0074 */    DWORD dwUnknown74;
+} D3D9MipMap;
+
+HRESULT CreateD3D9MipMap(struct _Direct3DDevice9_INT* pDevice, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture);
+
+#endif // _D3D9_MIPMAP_H_
diff --git a/reactos/dll/directx/d3d9/d3d9_resource.h b/reactos/dll/directx/d3d9/d3d9_resource.h
new file mode 100644 (file)
index 0000000..bd44da4
--- /dev/null
@@ -0,0 +1,27 @@
+/*
+ * COPYRIGHT:       See COPYING in the top level directory
+ * PROJECT:         ReactOS ReactX
+ * FILE:            dll/directx/d3d9/d3d9_mipmap.h
+ * PURPOSE:         d3d9.dll internal resource structures
+ * PROGRAMERS:      Gregor Gullwi <gbrunmar (dot) ros (at) gmail (dot) com>
+ */
+#ifndef _D3D9_RESOURCE_H_
+#define _D3D9_RESOURCE_H_
+
+#include "d3d9_baseobject.h"
+
+typedef struct _D3D9Resource
+{
+/* 0x0000 */    D3D9BaseObject BaseObject;
+/* 0x0020 */    DWORD dwUnknown20;
+/* 0x0024 */    DWORD dwUnknown24;
+/* 0x0028 */    DWORD dwUnknown28;
+/* 0x002c */    DWORD dwUnknown2c;
+/* 0x0030 */    DWORD dwUnknown30;
+/* 0x0034 */    DWORD dwUnknown34;
+/* 0x0038 */    DWORD dwUnknown38;
+/* 0x003c */    DWORD dwUnknown3c;
+/* 0x0040 */    DWORD dwUnknown40;
+} D3D9Resource;
+
+#endif // _D3D9_RESOURCE_H_
diff --git a/reactos/dll/directx/d3d9/d3d9_texture.h b/reactos/dll/directx/d3d9/d3d9_texture.h
new file mode 100644 (file)
index 0000000..e7f8ce9
--- /dev/null
@@ -0,0 +1,27 @@
+/*
+ * COPYRIGHT:       See COPYING in the top level directory
+ * PROJECT:         ReactOS ReactX
+ * FILE:            dll/directx/d3d9/d3d9_texture.h
+ * PURPOSE:         d3d9.dll internal texture surface structures
+ * PROGRAMERS:      Gregor Gullwi <gbrunmar (dot) ros (at) gmail (dot) com>
+ */
+#ifndef _D3D9_TEXTURE_H_
+#define _D3D9_TEXTURE_H_
+
+#include "d3d9_resource.h"
+
+typedef struct _D3D9Texture
+{
+/* 0x0000 */    D3D9Resource BaseResource;
+/* 0x0044 */    DWORD dwUnknown44;
+/* 0x0048 */    DWORD dwUnknown48;
+/* 0x004c */    DWORD dwUnknown4c;
+/* 0x0050 */    DWORD dwUnknown50;
+/* 0x0054 */    DWORD dwUnknown54;
+/* 0x0058 */    DWORD dwUnknown58;
+/* 0x005c */    DWORD dwUnknown5c;
+/* 0x0060 */    DWORD dwUnknown60;
+/* 0x0064 */    DWORD dwUnknown64;
+} D3D9Texture;
+
+#endif // _D3D9_TEXTURE_H_